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# Got It

12.95 9.95

70 in stock

This is the second edition of Got It! The fast and fun little math game designed by Jolly Games. The object is to find formulas fast; first, a 6×6 grid of numbers and operators is dealt out (as below) and a “goal number” (from 1 to 40) is drawn from a deck. Then, each of the players (as many as you can get around a table) examine the grid looking for a 5-card equation that equals the goal number. This can be any 5 adjacent cards in the grid (3 numbers and 2 operators), not necessarily in a straight line.

For example, in the grid below, if we were trying to get the goal “26” as shown on the blue card, then we might search the grid, finally spying the sequence 14+7+5 near the upper center of the grid, and shouting out, “Got It!” You would show the other players your solution, then take the “26” card for your own. There are two other solutions to “26” using the wild card; can you see them? Whoever has captured the most cards at the end of the game wins.

Can you find all the solutions for numbers 1-40? They’re all there. Don’t forget that you can bracket an equation any way you like; (4×2)+5 is not the same as 4x(2+5). And the Wild Card can be any operator at all!

There is a simpler grid for younger players that only uses addition and subtraction, arranged in a 5×5 grid, using numbers 1-9 and card numbers 1-20.

SKU: JOL0001 Category:

## Product Description

The math game Got It! – which had a working title of Fermat – accommodates as many people as fit around the table. What they’re looking at on the table is a 6×6 grid of cards, with half the cards numbered 1-14 and the other half bearing mathematical operators. To set up the game, these cards are placed randomly checkerboard-style, with numbers and operators placed adjacent to one another.

Everyone plays simultaneously, with players trying to find a five-card formula that results in the number shown on a goal card, with goals ranging from 1 to 40. The solution must consist of orthogonally adjacent cards, though not necessarily in a straight line, and a player can’t use a card twice in a formula. If a 12 is turned up as the goal, for example, one might find “8+4×1” in the grid, then shout out “Got It!” Players can mentally insert parentheses into a formula, so “7+2×3” can result in (7+2)x3 (=27) or 7+(2×3) (=13).

The first player to shout with a correct formula – and the grid might contain many – claims the goal card. The player who collects the most goal cards wins!

An easy version of Got It! can be set up for younger players, with a 5×5 grid that contains only the numbers 1-9 and only addition and subtraction as mathematical operators.